Bloc-Age Manual: Credits

Me, Myself, and I: Programming, Art, Story, Level Design, just about everything except sounds and music.

Rusty, Ishmael, Angel Eyes, and Tuco: Public Relations (mostly they just lay around all day and sleep)

All sound effect by Sound Rangers

Evgeny Bardyuzha

Leva

The Hick Tech Engine Zero: the ‘Bloc-Age’ Engine was built in house by Atomic Hick Software

The Hick Tech Suite: a multitude of helper program that were needed to make the ‘Bloc-Age’ possible, again built in house by Atomic Hick Software

Corel Paint Shop Pro: It may not be Photoshop, but it does more than I need it too. I even use it for level creation (with the help of a helper program).

GIMP: for everything that Paint Shop Pro can’t do (which isn’t much).

Corel VideoStudio: Thought I’d stay in the Corel family, and again it does more than I need.

OBS Studio: for all my video recording needs.

Fraps: still the best thing for taking screen shots (in my opinion), and still works in Windows 10.

Audacity: for audio manipulation.

Daz Studio: for rendering all those nice textures.

Hexagon: It’s not great, but it gets the job done (bought most of the content).

Microsoft Visual Studio (2008): It cost more than all the other programs combined, but I couldn’t have done it without it.

Microsoft Notepad: the best program to edit plain simple unformatted text (okay, there might be something better).

OpenOffice: I don’t really have much need for these types of programs so I’m not going to spend a bundle on something I only need now and then.

Microsoft Windows 10: still the best Windows to date.